Saturday, October 13, 2012
Saturday, January 30, 2010
Petio Game is an interactive game project that aims to provide opportunity for human and pet to be engaged in the same enjoyment.
Traditionally, the interactions between pet and owner is restricted to physical experience. However, technologies nowadays has provide us with opportunities to explore the possibilities of new experiences in the digital world. With the concept of inducing an intimate relationship between two adversaries, Petio Game introduces video game as a medium to break the boundaries between organisms, allows human and animal to interact and communicate through a digital experience.
at the exhibition:
Thursday, January 28, 2010
exhibition at Wellington Museum of City and Sea:
Wednesday, January 27, 2010
"Mc Hunger" is an interactive audio-visual project that composed of a pair of interactive gloves and programme of a visual outputs.
About "Mc Hunger"
The aim of this project is to discourage people to take fast food as they are considered to be unhealthy. Mc Donal is being chosen as an example.
The visual is composed of a mix of clips of people dining with different food, and most of it will be in close up shots to achieve as disgusting effect as possible to discourage one's urge for fast food. The interface is a pair of interactive gloves with buttons and controllers attached. It takes the command or instruction from the user's hand actions and carry out relevant activities on screen.
Besides this interaction, the gloves can also control elements of the video, such as color, cross fading etc.
Monday, January 25, 2010
Fizzy Buzzy couldn't walk very fast, but its strong back legs and its pair of wings allow it to hop fast and fly away from any danger situation. The"horns" that were grew on its body is for self defense purpose, protecting it from being harm by other predators.
Sunday, January 24, 2010
Friday, January 22, 2010
right arrow - to walk right
up arrow - to rotate the ground anti-clockwise
down arrow - to rotate the ground clockwise